

– Uncover the history of Mephisto, a menacing Alchemist who brewed a maddening fog, and clouded the entire city.

Aid the resistance in their struggle against the Mephistian Cultists. – Explore the ruined streets of Grant, a 17th century city based on the architecture of the Low Lands.

Eradicate the fog that shrouds the streets and inflicts madness among the populace in this thrilling alternate history Turn-Based Strategy RPG! Lead a squadron of Mercenaries into the accursed city of Grant and aid a surviving resistance in fighting against a deadly cult of fanatics. Alchemy quickly became the key aspect of our narrative and gameplay design as it provided both a good sense of immersion as well as a unique twist to the standard RPG combat. As a result our design team looked more into the science of the time and stumbled across this type of “humor medicine” and its relation to alchemy. As part of our design direction we wanted to stay away from the classic interpretation of “magic” systems and we started looking for a different approach. While staying true to the fundamentals, we differ in our approach to elevate combat. The core mechanics of turn-based gameplay are still there, you get action and movement points every turn to make your moves, but without the 95% chance to miss. We got a lot of inspiration from other games in the genre, you can’t really change the fundamentals of turn-based strategy (you can’t just leave out the turn-based you know), and put our own twist on it. We’ve been working on Black Legend for quite a while now, I would say close to two years, and we are so happy it will be launching on Xbox.
